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From projection mapping to haptic technology, I enjoy developing the skills to take projects from conception to execution. My designs are defined by my ability to combine these skills in unexpected ways to create something seamless, joyful, and completely new.

A render of a neck-worn electronic device


Deja helps blind and partially sighted people to travel independently. It uses haptic feedback to complement some of the most fundamental mobility skills: following a familiar route, maintaining a line of travel, and re-gaining orientation after a mistake.

By playing haptic audio through two neck-mounted actuators, Deja can intuitively direct users in any forward direction. I made an electronic prototype of this system, which was able to guide a target user along complex routes during testing.

Deja can guide users along routes they have programmed.
If the user veers off their intended path, Deja can guide them back on track.
If the user becomes disoriented, Deja can help them to re-trace their steps until they re-gain orientation.

Scent Capture

An increasing number of PoTS patients are re-training their pet dogs to detect episodes before they occur. The training process involves collecting scent samples during an episode. Scent Capture automatically collects a scent sample in response to a change in the user’s heart rate, meaning they can focus on getting to safety.

Scent Capture was developed within a 10-day design sprint. The brief, set by TTP, was to design a product to improve the lives of people with a pre-existing medical condition in the style of a non-medical brand.

When a change in heart rate is detected, the Scent Capture belt flips a Scent Cartridge 180 degrees, pressing it against the user’s skin. A clockwork mechanism rotates the cartridge quickly and using very little energy.
Scent Cartridges are made from cotton and cardboard, and don’t contain any plastic. Once a scent has been collected, the cartridge can be frozen and used for training for up to three weeks.

Christmas Window Display

During my placement year at technical event production company Wonder Works, I played a key role in developing an animated Christmas window display. The minute-long light show incorporated gauze projection, DMX lighting, motorised props and 3D animation. The show ran autonomously for several weeks and was coordinated using QLab show control software.